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dc.contributor.authorKrampe, Theresa
dc.date.accessioned2025-09-08T11:36:31Z
dc.date.available2025-09-08T11:36:31Z
dc.date.issued2025
dc.identifierONIX_20250908T133214_9781040392546_8
dc.identifier.urihttps://library.oapen.org/handle/20.500.12657/105933
dc.description.abstractTaking an original, in-depth approach, this book investigates the forms and functions of metareference in videogames. Drawing on a rich body of research in game studies, transmedial narratology, and neighbouring disciplines, the author combines detailed close-reading-style analyses of the indie games What Remains of Edith Finch, The Magic Circle and OneShot with a breadth of examples and systematic analyses that span multiple genres as well as several decades of videogaming. In doing so, the book maps different metareferential elements that can be found in videogames and proposes an original model for their analysis, while showcasing the complex interrelations among different metareferential elements in contemporary videogames. This book will appeal to videogame researchers and transmedial narratologists as well as to those interested in metaization in media and popular culture across disciplines.
dc.languageEnglish
dc.relation.ispartofseriesRoutledge Advances in Game Studies
dc.subject.classificationthema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
dc.subject.classificationthema EDItEUR::U Computing and Information Technology::UM Computer programming / software engineering::UMK Games development and programming
dc.subject.classificationthema EDItEUR::A The Arts
dc.subject.classificationthema EDItEUR::U Computing and Information Technology::UG Graphical and digital media applications::UGN Digital animation
dc.subject.classificationthema EDItEUR::N History and Archaeology::NH History
dc.subject.classificationthema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCC Cultural studies::JBCC1 Popular culture
dc.subject.otherMetagames
dc.subject.otherMeta-games
dc.subject.otherMetareference
dc.subject.otherMeta-reference
dc.subject.otherVideogames
dc.subject.otherVideo games
dc.subject.otherDigital games
dc.subject.otherTransmedia
dc.subject.otherNarratology
dc.subject.otherTransmedial narratology
dc.subject.otherOneShot
dc.subject.otherThe Magic Circle
dc.subject.otherWhat Remains of Edith Finch
dc.titleMetareference in Videogames
dc.typebook
oapen.identifier.doi10.4324/9781003595991
oapen.relation.isPublishedBy7b3c7b10-5b1e-40b3-860e-c6dd5197f0bb
oapen.relation.isbn9781040392546
oapen.relation.isbn9781040392577
oapen.relation.isbn9781003595991
oapen.relation.isbn9781032978949
oapen.imprintRoutledge
oapen.pages268
oapen.place.publicationOxford
oapen.remark.publicFunded by: Osnabruck University


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