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dc.contributor.authorIsak de Villiers Bosman, Kristine Jørgensen,Oğuz 'Oz' Buruk,Juho Hamari
dc.contributor.editorFilimowicz, Michael
dc.date.accessioned2026-03-16T15:50:10Z
dc.date.available2026-03-16T15:50:10Z
dc.date.issued2024
dc.identifier.issn2771-5280
dc.identifier.urihttps://oapen-dev.siscern.org/handle/20.500.12657/108965
dc.description.abstractThe Routledge Handbook of Sound Design offers a comprehensive overview of the diverse contexts of creativity and research that characterize contemporary sound design practice. Readers will find expansive coverage of sound design in relation to games, VR, globalization, performance, soundscape and feminism, amongst other fields. Half a century since its formal emergence, this book considers sound design in a plethora of practical contexts, including music, film, soundscape and sonification, as well as the emerging theoretical and analytical approaches being used in scholarship on the subject. The Routledge Handbook of Sound Design tracks how ideas and techniques have migrated from one field to the next, as professionals expand the industry applications for their skills and knowledge, and technologies produce new form factors for entertainment and information. Collectively, the chapters included in this volume illustrate the robustness and variety of contemporary sound design research and creativity, making The Routledge Handbook of Sound Design essential reading for students, teachers, researchers and practitioners working on sound design in its many forms.
dc.languageEnglish
dc.relation.ispartofseriesSound Design
dc.subject.classificationthema EDItEUR::A The Arts::AV Music
dc.subject.classificationthema EDItEUR::A The Arts::AV Music::AVX Music recording and reproduction
dc.subject.classificationthema EDItEUR::A The Arts::AV Music::AVQ Musical scores, lyrics and libretti
dc.subject.classificationthema EDItEUR::A The Arts::AV Music::AVS Techniques of music / music tutorials / teaching of music
dc.subject.classificationthema EDItEUR::T Technology, Engineering, Agriculture, Industrial processes::TT Other technologies and applied sciences::TTA Acoustic and sound engineering
dc.subject.otherVirtual reality
dc.subject.otherGames
dc.subject.otherAudio
dc.subject.otherPerspective
dc.subject.otherEmbodiment
dc.titleChapter Listener perspective in games and virtual reality
dc.title.alternativeIN Book: The Routledge Handbook of Sound Design
dc.typechapter
oapen.identifier.doi10.4324/9781003325567-1
oapen.relation.isPublishedBy7b3c7b10-5b1e-40b3-860e-c6dd5197f0bb
oapen.relation.isbn9781003325567
oapen.relation.isbn9781032351476
oapen.relation.isbn9781032351575
oapen.imprintFocal Press
oapen.pages1 - 12
oapen.place.publicationLondon


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